CS:GO Update News

Updates von Valves CS:GO vom 10. & 11. Juni 2020

10. Juni 2020:

Was für die meisten sofort ersichtlich sein sollte, wären die neuen Doors auf dem B-Plant von Dust2. Dadurch ist es nun möglich, aus der CT-Mid heraus den Exit aus den Katakomben zum B-Plant zu überwachen. Der Patch verdankt seinen Namen „Boost Player Contrast“, welche eine neue Option des Spiels ist. Diese neue Option soll es ermöglichen, Models welche sich in schlecht wahrnehmbaren Kontrasten befinden, zu sehen.

Neben der allseits beliebten Map Dust2, wurden noch weitere Maps angepasst. Im folgenden ein Auszug aus den aktuellen Patchnotes, welchen ihr auf Counter-Strike.net einsehen könnt.

– Added the ‘Boost Player Contrast’ advanced video setting, which improves the legibility of players in low contrast situations.

– Adjusted some agent textures for improved visibility.

– Adjusted dropped C4 collision geometry.
– Fixed Danger Zone drone pilot camera getting stuck when drone received burn damage.
– Added Desert Eagle shell eject event for last bullet fired.

– Minor texture streaming optimizations.


– Removed large ivy-models near bathrooms by A site
– Removed thin windows in bathrooms by A site
– Removed bicycle by picnic by A long
– Brightened up connector tunnel
– Brightened up T spawn
– Added nice stone trims

– Flipped B site doors
– Simplified background when looking from B tunnels towards truck in mid
– Changed fog start distance from 1000 to 512, changed max density from .2 to .4
– Raised windows by A site ramp to make characters stand out more

– Removed trash pile at top of mid
– Trimmed plant by T spawn, towards apartments
– Boosted light in market window
– Fixed silent dropdown bug from B site balcony
– Changed angle of ladder in ladder-room

– Trimmed ivy by CT spawn towards A site arch
– Fixed CSM shadow from tower in mid

– Added new train bumper model with flat top

– Replaced ladder to sniper’s nest with a box
– Cleaned up several important angles. (Thanks LangeThorup!)
– Added 1v1 Arenas
– Replaced cargo containers with new model for improved performance
– Visibility improvements in T entrance to A Main (Thanks Slender_CS!)
– Fixed unwanted/unintuitive wallbang in Mid Shed
– Subtle color tweaks
– Various clipping fixes
– Optimizations

11. Juni 2020:

– Added a new game communication setting “Text Filtering” which is enabled by default and blocks profane words used in text chat.
– Fixed a trigger_bomb_reset regression.

Bildquelle: radio-game-community.eu

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